![]() NET Desktop Runtime too, which you can get here: Ģ. This mod is in a very early stage!ĭisclaimer: I'm not responsible for any harm this mod does to you, your data or your system!ġ.Requires the latest version of X3:Albion Prelude, which at the time of this post should be version 3.3. The possible player count is unlimited right nowĮverything that makes an X-Game into an X-Game. One or more players can meet in an empty sector to fly around ![]() cat - File is only to spawn an empty universe. I needed to add the functionality directly into the engine myself. This isn't a typical mod, made with the known modding tools. That's why I'm working on X3.īoth X3 and X4, didn't and don't come with the needed functionality to mod a multiplayer into it. Working on a multiplayer mod for X4 is out of my comfort zone, so to speak. Back in the day (when X3 was new) there were some voices who didn't like the idea I'm having here, so please discuss.Īnyway if someone has experience with reverse engineering programs, your help is always welcome. Together with this first release of my first mod ever, the question if there is still some interest in such a modification for the relative old game comes up. ![]() ![]() ![]() Anyway, I looked at it again and found solutions for the old problems. The project did eventually get put on hold because the few guys who I had worked with lost interest on X and i didn't have all the skills I needed back then to pull it off. Árcsi#8433, Silient#6833, affekop#0171, Ghost †#0305, Mustela#3906, BEAN.About 10 years ago, i opened a thread in the german forum to announce that I am working on a multiplayer mod for the X3 games. ![]()
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